Symbol overview | Symbol names | |||
---|---|---|---|---|
Strength 1st level 2nd level 3rd level |
|
- YA - VI - ON - FUL - DES - ZO |
- VEN - EW - KATH - IR - BRO - |
- KU - ROS - DAIN - NETA - RA - SAR |
1st Level |
|||||
YA | VI | ON | FUL | DES | ZO |
MA Potion |
VI Potion |
- | Magic torch | - | Open |
2nd Level |
||||||
YA | VI | ON | FUL | DES | ZO | |
VEN | - | - | Poison cloud | - | Poisnball | VEN potion |
EW | - | - | - | - | Weaken non-material beings | - |
KATH | - | - | - | - | - | - |
IR | Magical shield | - | - | Fireball | - | - |
BRO | YA potion | BRO potion | - | - | - | - |
- | - | - | - | - | - |
3rd Level |
||||||
YA | VI | ON | FUL | DES | ZO | |
|
- - - - - - |
- - - - - - |
- - - - - - |
- - - - - - |
- - - - - - |
- - - - - - |
|
- - - - - - |
- - - - - - |
- - - - Magic vision Invisibility |
- - - - - - |
- - - - - - |
- - - - - - |
|
- - - - - - |
- - - - - - |
- - - - Lightning bolt - |
- - - - - - |
- - - - - - |
- - - - Zokathra spell - |
|
- - - - - - |
- - - - - - |
- - - - Light - |
- - - - - - |
- - - - - Darkness |
- - - - - - |
|
- Magic footprints NETA potion - - |
- - - - - - |
- ROS potion - - - - |
KU potion - - Fire Shield - - |
- - - - - - |
- - - - EE potion - |
|
- - - - - - |
- - - - - - |
- - - - - - |
- - - - - - |
- - - - - - |
- - - - - - |
YA | VI | ON | FUL | DES | ZO |
MA potion restores stamina. VI potion gives healing. EE potion gives you mana to cast spells. VEN potion contains poison. Throw it to get a poison cloud, but don't ever drink it. BRO potion cures poison wounds. YA potion creats a magical shield. More long-lived than the Magical shield spell, but works only for one person. KU potion increases strength. This potion will also temporary increase this property beyond its normal. ROS potion increases dexterity. This potion will also temporary increase this property beyond its normal. DAIN potion increases wisdom. This potion will also temporary increase this property beyond its normal. NETA potion increases viatity. This potion will also temporary increase this property beyond its normal.
To cast a spell, you first select the character, who will cast it. You do it by clicking on his/her name label. Then you select the strength level of a spell. The higher the level, the more mana a spell will consume. There is also a greater chance of misfiring. The next step is to dial the symbols so that they form a spell. When the spell is prepared, you cast it by clicking the symbols.
Hints! Prepare spells for each person, before entering a larger combat. Then, when in combat situation, select each charecter in a row and cast the spells.
The table is organized in the following fashion: Spells are divided between three levels. To execute a first-level spell, simply dial stength and one of the four valid spell symbols from the first table (you can also dial 911).
Casting a second level, find the spell you wish to cast, then dial strength and the corresponding spell symbol from the first row, and then from the first colomn to the left.
Casting third-level spells is a bit more complex. The procedure is as follows: Find the desired spell, dial strength, and a spell symbol from the first or the last row. Then dial the symbol from the upper left corner of the major row. And at last dial the symbol from the minor row to which the spell belongs.